About This Game Please Note: In it's current state the game is a sandbox experience taking place on a portion of the larger map we will expand into. Currently there are a handful of optional placeholder missions so you're free to explore. It's pretty bare bones right now but there is still a lot of fun to be had exploring and interacting with the AI. We'll be adding additional objectives/missions and story line elements in the future. See the roadmap below for more planned features.A comet is hurtling toward earth! Sneak, scavenge and blast your way through an immersive prehistoric world filled with Humans, Dinosaurs, Droids and Mother Nature’s fury!After traveling back in time 70 million years and crash landing you'll need to try to return to your own time before disaster strikes. Fortunately, a lot of spaceship debris is littered about with weapons, gear and items to assist you along the way to ease the difficulties of the journey. As you progress you'll begin to unravel the circumstances that brought you there. However, you are up against your shipmates who will also be struggling to survive and make it home before the impending apocalypse arrives.And of course, various dinosaur species will be roaming the landscape looking for their last meal, will it be you?Key Features in Current Release:Unscripted AI to AI InteractionsEnvironmental hazards like Earthquakes, small Comet Impacts, Lava FlowsImmersive Open World Prehistoric LandscapeBasic Survival ElementsWeather SystemDismemberment & Death AnimationsExplorable CavesBasic Crafting System w/Meat Cooking24 Hour Time of Day with Multiple DaysDinosaurs in this first release include:UtahraptorTRexSpinosaurusCeratosaurusStegosaurusXenoceratopsBrachiosaurusAlligatorsCompsognathusLeaellynasauraBaby UtahraptorsDevelopment Roadmap:This list is to provide a general idea of things we are working towards. Some items here may be removed, modified or added in the future:More Dinosaurs as well as other prehistoric animalsExpanded Story Elements and Gameplay ObjectivesMore Items, Weapons and GearIncrease the amount of ship debris and explorable interiorsAI recruitment and basic control over AISteamworks Integration with StatsImproved AI, Animations, SoundImproved and Expanded UI/MenuImproved Crafting SystemExpand Map Area and Flora varietyImproved Weather SystemImprovements to Time of Day & LightingMore environmental hazards(Tar Pits, Geysers, etc)General Optimizations 7aa9394dea Title: Collision CourseGenre: Action, Adventure, Indie, Early AccessDeveloper:CrynosaursPublisher:CrynosaursRelease Date: 7 Jan, 2017 Collision Course Serial Number I realize this game only released on Jan 7th 2017. Maybe I am doing something wrong. I have watched videos that are older than the relase date and it appears there was more content before release. It gives vauge missions... Explore a cave that has a dead end and nothing inside, then the objective doesn't go away. God forbid you run into a dinosaur, that is certian death it you don't have a place to escape to or get out of reach. I've seen guns in videos, but have yet to see any in game. What's the deal with not being able to find any gear, or equipment? When you start the game, you are given a task to explore the area and find out what happened. Is that the nearby area or the whole world? I have searched nearby and there is nothing to be found. Game discription says it has an intuitive crafting system. I have yet to discover any crafting in the game at all. I can't decide if this game is broken or the devs just making claims they can't support. I will have to wait and see what happens in the future. At this time, I can not recommend this game. It has a great look and concept. But you can't play a concept. If I don't see anything soon I may even ask for a refund. An update is needed and soon or this will just be another worthless early release Steam game. I am looking forward to Steam getting rid of the greenlight program to weed out unfinished broken games or lazy developers looking for a fast buck and drop the project. Final thoughts: Fingers crossed and hoping for the best. Don't let us down devs. This game could be one of the greats.EDIT: I want to continue my review of this as it looks likt it could be promising. I also didn't want to remove the previous just to allow others to see how the game progresses. A new update has been released as of 3/25/17. Crafting was added. Campfire that provides a light source at night and the ability to cook, but makes it easier for human AI to find you and fends off the smaller dinos. There is also a shelter that you can craft that you can sleep to pass time. (Hope it can make the night go by faster.) You can store Items and any addition shelters built share the same storage. So putting an item in one will make it accesable in any additional shelters you build with plans to add fast travel to these shelters in the future. Sounds like the Devs are heading in the right direction. I will do a test of these new features and post my thoughts of the gameplay experience. Thoughts of the 3/25/2017 update: An hour of gameplay and couldn't build anything. resources impossible to find. Still certian death with a dino, unless you have a gun by killing a Human AI (which is only good for one use before it's got no charge). Then the crashing. Running from a T-Rex, crash. Walking, crash. Load into game, crash. Hiding behind a tree, crash. That's been my experience. Nothings changed. Still a dead end game. 100% Don't buy.. 12$ for a pretty good game that is an Alpha and will hopefully get better is pretty alright in my book. However the game does have it's fair share of issues as most games in Alpha do. For example, The world is big and Beautiful and it looks absolutely gorgeous when you see it in the right spots, but it feels empty. Quite simply it needs more dinosaurs. And by that i don't mean there's a lack of variety and to fill the map with 100 more raptors. For example it would be nice to see say some parasaurolophous drinking water by a stream or maybe a herd of apatasaurus roaming around. Like i said, it's a big beautiful world. It just needs to be filled which I hope the Dev's will do in time. Also while there are some tips at the beginning of the game that show you how to get to the help menu and tell you what to do there is absolutely no inclination to tell you how to those things. for example, one of the objectives is to find clear drinking water. Well where do i have to go to do that? Do I have to craft something? Which by the way is another thing i didn't know about until about an hour in and only discovered by luck. It doesn't tell you that you have a crafting system. It would also be nice if that added a take all option from the stuff you find instead of having to click on each one individually then click add to put it into your pouch, it makes it a bit tidious. The A.I. Also needs a lot of work. You'll stand in front of a dinosaur for a bit and it won't do anything until you smack it with something. This is all i can think of for now but don't view this as a reason to not try or even purchase the game. For 12$ you can't really go wrong with something that has this much potential. I personally enjoyed it more than Ark and the isle which are both more expensive than this and less fun in my opinion.. The 'game' runs like crap, even on low settings. But that's not the worst part of the 'game'. The worst thing is: there is NOTHING to do. The graphics are great (what do you expect from CryEngine?) but that is all positive there is to say about this 'game'.Uninstalled it after 10 minutes.. ing mushrooms,They suddenly appeared and killed me.. Started a game,Killed by a crocodile.Started again,Killed by a Raptor.I like the immersion and the sounds with a nice pair of headphones you can forget the real world.probably the only helpful thing in this review is that i recommend the game. Good Stuff: I fought a T-Rex!Bad Stuff: What is there to do in this game?Check out the video here if youre interestedhttps://youtu.be/1LdR5Q2B71E v0.09 Released!: Hey Everyone,This release took longer than expected and isn’t quite a large as some in the past, we apologize. We’ve had to take on some additional outside work which has slowed development down. On top of that we also encountered a few setbacks including a hardware failure.It’s true progress has been slower but we’re as excited and motivated as ever to continue development but at this time we’ll need to do it at a pace that can prevent burnout and allows us to keep moving forward. Circumstances may change in the future that permit us to speed up development time again but as of right now this is the only way we can envision a sustainable path to long term success.You, the community have been amazing over the last several years and we hope you’ll understand and stay onboard for the journey, even if it’s a longer one than first anticipated.On the horizon, map expansion is currently underway but could not make it into this update. Several other new items are still in progress and will be featured in v0.1, like a new buildable as well as Prisoner encampments among other things.This release should be the most stable and bug free version yet. Let us know if you’re still seeing any issues, big or small.Release Notes: SpinosaurusSteam Stats & Achievements System(initial version)Increased variety of Prisoner modelsImproved Actor & Item Spawner(should provide a more consistent experience)Fixes for two most common crashes that remained(all crashes are fixed that we are aware of) - This includes the level saving/loading corruption fix. If you are still getting crashing/freezing please let us know. AI Improvements/EnhancementsOptimizations(esp for those Medium settings) - a variety of different optimizations in order to support a larger map areaLighting Improvements20+ Bug Fixes & many other tweaksAs usual, you’ll need to start a new game once updated.. v0.06 Patch: v0.06 PatchFix for a text rendering crashAI fixes for Utahraptor and Ceratosaurus staring without attacking while shootingFix for trade failures & craft failures involving new itemsFix for PDA Screen not appearing after save/loadNew notification message when trying to craft weapon when weapon inventory fullFixed TRex AI to allow pick up and carry/eat of human NPCsAdded missing Solar Cell textureFix for water color/brightnessOther misc fixes and adjustmentsUnfortunately with with patch you'll lose your game save. We try our best not to do this with a patch but in this case we had to, sorry about that. Be sure to turn off auto-update in Steam if you don't want to start things over.Also, thanks for the feedback, videos and logs. They helped us track down several items on this list.. v0.11 Preview: Hey Everyone,It's a quetzalcoatlus, it's a meteor? Nope, just a teaser of one of the things we're working on for the next release. :). v0.08 Preview 2: Hey Everyone,We decided to sneak in some additional features to this release that we were planning on holding off on until v0.09 thus it's taking a bit longer than our usual updates.Photos of the new larger wreckage:New draggable map system with waypoints and markers for discovered points of interest:New smaller creatures w/new spawning system:This isn't everything, the Hunger System is also coming in this update as well as another surprise* :)* Hint - It can eat you.. v0.06 Released!: Hey Everyone,v0.06 has arrived! Here is the update list for this release.- Next iteration of objective system with new placeholder missions/features- New Gear: Breathing Mask, Solar Charger(Craftable)- New Items: Circuit Board, Solar Cell, and Time Distortion Mix(Craftable)- Friendly NPCs that can be traded with.- Improvements to PDA Device(displays minimap now and can be used with bioscanner as a radar, still WIP)- Improvements to ladders- Various UI Improvments- Various AI Improvements & Fixes(including TRex looking into pods)- New dream world transition portal with different teleportation options- Headbob & Motion Blur settings added in Graphical Options- New Notifications(Tips, Missions)- Droid Rifle Single Shot Firemode, x key- Droids head can be destroyed, if not they are now in corpse inventory- ~30+ bug fixes(some of which include increased rock visibility distance, game options now save properly, etc)As a reminder your old save game states will not work with this release so start fresh with a new game.Video about some of the new features: https://youtu.be/Phql2W7S920. v0.06 Preview Video: Hey Everyone,New video explaining some of the new content/features coming in v0.06. :)https://youtu.be/Phql2W7S920. v0.1 Released!: v0.1 Release Notes- Playable Map Size has doubled!- New Dino Parasaur(Parasaurolophus)- New grasslands/plains area.- Prisoner Encampments with Dedicated Traders- AI Herding System - first iteration, will expand use in future for other herbivores- Snare Craftable - snares can be placed on tree limbs that stick out. Can currently catch humans, utahraptors, leaelly,, baby raptors, compys.- Explosive Tripwire Craftable- 8 new pod locations in new area and 2 new crash sites and a new cave with a cinematic sequence, other hidden secret areas.- Active Volcanic Eruptions- New MedPack item for 25% health boost. New Winch and Sensor items.- Fast Travel - this is done from the map screen by selecting the home/shelter icon(during travel time passes based on distance and thirst, hunger, stamina won't be decremented) Can't fast travel if hostile AI nearby.- New Player hit reactions- New Stats and Achievements and UI Paging- Large number of tweaks and fixes. Containers usable underwater, decrease chances of illness from biting. Fix for a lighting system crash. Ammo is now picked up in hand like other items. Various AI improvements. Selectable POIs, Objectives, and Shelter icons in map screen. New starting pod location and some minor mission changes. Inventory Menu Improvements - gradients & transparency, Player shadow fixes, New Terrain Textures, Herbivore eating anims/ai, decals, many new particle effects, etc.Notes: - Since the game map will be changing so much soon the in game map will be updated in a later release once the map is closer to full completion.- The new area is still a work in progress so things could change a bit in the future. If you happen to see some weird things like floating rocks or anything strange just snag a screenshot and share in steam and we'll get it fixed.- No new missions were added, the first and second missions have just been moved to the new area to encourage exploration. It's also possible to complete the third mission(find comm device) in new area as well.Parasaur HerdTraderParasaurEncampmentMap ExpansionSnareVolcano. v0.05 Release! (Updated): ***A patch for rain issues has been applied. Please update.***Hey everyone, v0.05 is here!This release includes:XenoceratopsFirst iteration of the Weather System(rain, puddling, lightning, thunder) Known bugs: Right click zooming can be can blurry for some or result in a black screen. Rain will go through escape pods/crashsites. Because of these issues we provided a way for the rain to be disable. Simply add:weatherEffectsEnabled = 0 to Steam/steamapps/common/CollisionCourse/system.cfg- Improved multiple days(Morning Rain, Overcast, Evening Rain, etc)- Many bug fixes including(two potential crashes, a stuttering issue, footstep sound improvements, rending issue causing slight flickering and other performance tweaks)The easiest way to check out the different days is to sleep. When sleeping it will now take you to a new day. To sleep you'll need to build a shelter with thermal shielding. The easiest place to find it is probably at the base of a dead tree hanging out over the pod near the lower crashsite but there are other places of course.As always you'll need to start a new game. Let us know how you like the update or if you find any new issues. Also, thanks everyone for taking the poll. Your feedback is directly shaping future releases!Have a safe and happy holiday weekend!(for those in U.S and Canada at least :) ). v0.06 Preview: Hey Everyone,We wanted to show off a few of the things you'll be seeing in v0.06. This update will include interesting new items/gear, friendly NPCs with trading and more. We'll most likely do a preview video closer to release to give more details.Thanks!. Update News: Hey Everyone,We wanted to give you an update and let you know where things are headed with the game.First off, for a number of reasons we’ve decided to hold off on our previously planned spring release.We know this will be disappointing to some but the game is going through a lot of changes and it just doesn’t make sense from a development or game-play perspective for a release right now.With that said, the map expansion is coming along well. We’ve also begun to shift our focus to the final story/missions. We’re implementing a custom sound/music system now and moving toward finishing the script, complete with voice acting.And of course we’re always working on adding new creatures and other content.Progress is slow but steady, we’ve still got a ways to go but we’ll be able to get a release out later this year that is a lot closer to the final version of the game. We'll keep you posted with more details and screenshots as things progress.
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