About This Game Gravity Ghost is a peaceful gravity hopper: Run, jump, and orbit your way through a handpainted galaxy. Join Iona the ghost as she searches for her lost best friend, the ghost fox. Explore a shattered galaxy and rescue its survivors, armed with powerups and mysterious terraforming powers. Meet the 7 magical guardians and best their challenges. There's no killing, no dying, no way to fail. Just hours of blissing out to buttery-smooth gravity goodness.Features100+ Levels of unique gravity challenges10+ magical powerups, including a gravity-warping 'terraforming' mechanicDynamic new soundtrack from the composer of FTL: Faster than LightBeautiful handpainted graphics and wildly original creaturesVoice acting by Logan Cunningham, Ash Burch, and Sarah Elmaleh25+ minutes of fully animated story, hidden throughout gameKeyboard, mouse, and controller supportOptional English subtitlesAvailable For Windows, Mac, and LinuxSteam Achievements 6d5b4406ea Title: Gravity GhostGenre: IndieDeveloper:Ivy GamesPublisher:Ivy GamesRelease Date: 26 Jan, 2015 Gravity Ghost Download Ubuntu gravity ghost ps4. gravity falls x ghost reader. stacyplays gravity ghost ep 5. gravity ghost ost. gravity ghost gameplay. gravity lab ghost flag. portal gravity lab ghost flag. gravity grove hole 3 ghost flag. gravity ghost hole. gravity falls cast ghost. ghost adventures gravity hill. ssg3 gravity lab ghost hole. ghost mabel gravity falls. gravity grove ghost flag. gravity falls ghost lumberjack. gravity falls theme ghost. gravity falls wiki ghost. gravity clouds ghost flag. gravity rush ghost couple. gravity falls ghost categories. gravity falls journal 3 ghost page. gravity rush ghost traveler locations. gravity george clooney ghost. gravity falls journal 3 ghost. gravity ghost soundtrack. gravity ghost switch. gravity ghost video. gravity hill ghost california. ghost called gravity. gravity hill nc ghost story. gravity falls ghost category 10. gravity grove ghost hole. gravity ghost free download. gravity ghost 2. stacyplays gravity ghost ep 1. google gravity ghost. ghost harassers gravity falls. gravity falls ghost remix. gravity falls fanfiction dipper ghost. gravity falls ghost stan au. gravity rush ghost traveler. gravity ghost steam. gravity ghost wiki. gravity falls ghost. gravity falls journal ghost. gravity ghost rollerblades. gravity ghost story. gambar gravity ghost. gravity ghost trailer. gravity ghost stacyplays. gravity hill ghost. gravity hill ghost story Childlike without being childish, Gravity ghost is a much deeper experience than the first few moments suggest. The game follows a young girl named Iona as she traverses the cosmos to piece together memories that will ultimately tell her story. Gameplay revolves around (ha ha) making the most of Iona's ever-expanding control over the physical rules of the world. Some examples of her powers include becoming more massive to fall faster or becoming incorporeal to pass through objects. She also learns "terraforming" abilities that allow her to change the properties of the planetary bodies that form most of the game world.Just like the game, the story is a mix of whimsy and challenges, this time in the form of human interaction between Iona's family unit. The characters are voiced by several indie darlings such as Ashly Burch and Logan Cunningham. The story is told in snippets so at first it can be difficult to even understand the relationships between the characters. However, as you learn who they are and how they relate to Iona, you realize their connection to her celestial journey. The game's music is also noteworthy, as it is the work of Ben Prunty, the man responsible for the excellent FTL score. You can expect the same lonely and beautiful music in Gravity Ghost.I finished this game in one sitting (I clocked about 4 hours for 10% completion) so the game doesn't outstay it's welcome. The rate at which Iona gains new powers and abilities kept me completely hooked the entire time. I won't claim the story is mindblowing, but it is a touching tale of family and the way we, like the planets circling our star, have an invisible force keeping us together. I recommend it highly to fans of whimsical, innovative indie titles.. So beautiful, clever, and unique! Love it!. This is prob one of my favorite games I've played this year. It has wonderful writing, beautiful art and lovely music. The voice acting is great too. Always been a fan of anything Ashly Burch does. ;)The mechanics of the the gravity based gameplay just feel awesome and is really fun to play. :D. This game is so cute and preety.I bought it with birhday money and I dont regret it. I tottaly recamend it.. So beautiful, clever, and unique! Love it!. This is prob one of my favorite games I've played this year. It has wonderful writing, beautiful art and lovely music. The voice acting is great too. Always been a fan of anything Ashly Burch does. ;)The mechanics of the the gravity based gameplay just feel awesome and is really fun to play. :D. Let me just start off with this simple statement: Galaxy Ghost is a heart-warming experience for all ages. The story compelled me with various emotions and the game-play enhanced them, as if trying to merge together and grow as a whole. For me, it did this exceedingly well where I would call it a classic. Just like the story, the game is simple, but it evolves the complexity as subtle and elegant. Tie that together with an amazing yet soothing soundtrack, and it instantly becomes a top game of the year contender of 2015 for me.At first glance, I was unsure what the target demographic was for the story. After I played a few more cut-scenes, I quickly threw the "Just for kids" assumption out the window. If I were to compare it to something, I would probably say the narrative is most relatable to a good fairy tale in a clever and compelling game format. If I were to be more precise, or rather relatable to my 1990s childhood, I would say comparable to an excellent G rated movie (albeit short, old Disney classic), reminding me that subject matter can be literally any audience without beating a "happy happy, children always be happy" theme into you. Nope, the subject matter is much more diverse with some of it being a little grim.It literally strung me and my emotions along in wonder as the story unfolded in a somewhat mystery-memory format. Much of the happiness was expressed through the game-play as I traversed through this beautiful universe. While short (roughly 3-4 hours), I found myself traveling through all the levels just to get that (optional?) cut-scene out of my own intrigue. As a mystery-esque story, the scenes are not linear and you can view them in any order to understand who the protagonist is, what made her who she is now, and what she needs to do next.The game-play centers around collecting stars (progression), flowers (terraform resource), and animal spirits to return to their original skeletal bodies (which triggers a narrative piece) in a 2D space platformer. In order to traverse around, you will be using the gravity physics through jumping, free falling, along with gravity's effect on momentum. However, further progression will allow you to do more with extra abilities like gliding, force falling via increasing your gravitational pull, dashing, air jumping, etc. Obstacles are various elemental planets (platforms), which you can change with your terraform ability, given you have enough "hair resource". Each planet-type is unique in how it behaves as an obstacle and can assist you in traversing to the destination, or collectible, you are trying to reach.You cannot die in this game, only progress. Replayability is somewhat limited to just achievements, but I personally was immersed enough to know I will be revisiting this hidden gem from time to time. It just was too memorable of an experience to forget. If the developer decides on creating a sequel, I certainly hope they put as much love and care into it as they did this one. I will be buying it instantly for that high-quality creativity.So if you want to lose yourself in a well written story, have fun with creative game-play, or just simply want to play a game and relax, then this is a must buy of 2015.. Let me just start off with this simple statement: Galaxy Ghost is a heart-warming experience for all ages. The story compelled me with various emotions and the game-play enhanced them, as if trying to merge together and grow as a whole. For me, it did this exceedingly well where I would call it a classic. Just like the story, the game is simple, but it evolves the complexity as subtle and elegant. Tie that together with an amazing yet soothing soundtrack, and it instantly becomes a top game of the year contender of 2015 for me.At first glance, I was unsure what the target demographic was for the story. After I played a few more cut-scenes, I quickly threw the "Just for kids" assumption out the window. If I were to compare it to something, I would probably say the narrative is most relatable to a good fairy tale in a clever and compelling game format. If I were to be more precise, or rather relatable to my 1990s childhood, I would say comparable to an excellent G rated movie (albeit short, old Disney classic), reminding me that subject matter can be literally any audience without beating a "happy happy, children always be happy" theme into you. Nope, the subject matter is much more diverse with some of it being a little grim.It literally strung me and my emotions along in wonder as the story unfolded in a somewhat mystery-memory format. Much of the happiness was expressed through the game-play as I traversed through this beautiful universe. While short (roughly 3-4 hours), I found myself traveling through all the levels just to get that (optional?) cut-scene out of my own intrigue. As a mystery-esque story, the scenes are not linear and you can view them in any order to understand who the protagonist is, what made her who she is now, and what she needs to do next.The game-play centers around collecting stars (progression), flowers (terraform resource), and animal spirits to return to their original skeletal bodies (which triggers a narrative piece) in a 2D space platformer. In order to traverse around, you will be using the gravity physics through jumping, free falling, along with gravity's effect on momentum. However, further progression will allow you to do more with extra abilities like gliding, force falling via increasing your gravitational pull, dashing, air jumping, etc. Obstacles are various elemental planets (platforms), which you can change with your terraform ability, given you have enough "hair resource". Each planet-type is unique in how it behaves as an obstacle and can assist you in traversing to the destination, or collectible, you are trying to reach.You cannot die in this game, only progress. Replayability is somewhat limited to just achievements, but I personally was immersed enough to know I will be revisiting this hidden gem from time to time. It just was too memorable of an experience to forget. If the developer decides on creating a sequel, I certainly hope they put as much love and care into it as they did this one. I will be buying it instantly for that high-quality creativity.So if you want to lose yourself in a well written story, have fun with creative game-play, or just simply want to play a game and relax, then this is a must buy of 2015.. I really want to like this game, its is really close to being good. It just isn't quite good enough for what i hoped to get out of a 15 euro game. My main problem with this game is the gameplay. Almost every level is one of two things, either it is easy to a point of being boring or it is annoying. The powers you get early in the game just make it so that you can get almost anywhere pretty easily, and the times where it isn't easy, is when you are fighting the controls because the movement in the game is chaotic. And even when there is a level wherein it is difficult to get the star, the best strategy is of often just to jump at it and hope for the best. It isn't a puzzle, you just try and often succeed. (And yes there are proper puzzles in the game but they are few and far between.)I found the artstyle to be wierd and not that good. But others seem to like it, so take a look at some of the screenshots and judge it yourself. The story is the main positive of the game, and it was the only reason why i felt compeled to continue playing. I just dont think its good enough to be the reason why you buy the game at full price.In summation. The best strategy for almost every level is "jump at it and hope for the best" which make the gameplay boring. The story is good, but not quite good enough. Wait for a sale.. "Gravity Ghost" is a delightful gem. Beneath its pleasant scenery and deceptively simple gameplay, there's a stirring game about love and loss and shifting heaven and earth - literally - to help your loved ones.This game has a lot going for it. The art style is magnificent, and has a wonderful hand-drawn storybook feel throughout. The characters pop and the galaxy dances along. Ben Prunty's soundtrack provides a wonderful counterpoint, feeling spacey and grand without feeling too isolated, and the voice acting is solid across the board, particularly Ashly Burch's performances.The gameplay itself has a lot going for it, focusing on physics-based challenges involving the masterful manipulation of gravity. These challenges feel good on the whole and most of them should be doable within a few tries and there are no consequences for failure, leaving you encouraged to take another swing at grabbing that star.The story is excellent, though I hate to say too much about it for fear of any spoiling that may occur. Settle in and enjoy it.However, there are some negative aspects to consider as well. First, while the art style is gorgeous and the gameplay animations are smooth, there are times when the cinematic animations get a bit messy. Maybe this was just my computer, but occasionally a character's mouth would lag behind when their head was moving. A minor issue, but it brought me out of the universe of the game for a moment.Also, while the forgiving gameplay helps prevent frustration, it also contributes to a short playtime - I grabbed all of the stars and finished the game in under 3 hours. There's still a few more things to explore, but don't expect a 10-hour game going in. This game gets in, says what it has to say, and gets out. Along those lines, I'll wrap up this review by encouraging you to give it a try. There's a lot to like in "Gravity Ghost" - I think you'll be glad you made the trip.
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